SUMMARY:

  • Fixed the weapons system so macros cannot be abused. 
  • Reworked the OPTIONS menu for better understanding and navigation.
  • Bug fixes.
  • Improved the bus system on Survival for better navigation, without breaking the gameplay. 
  • Increased the amount of vehicle spawns on some maps.
  • Added new lootable crates. 
  • Increased the spawn protection timer on Survival.
  • Improved the spawns around the main PVP towns.
  • Made major changes to Wood Shield Barricades in Survival so they can be more common and not abused.
  • Improved the civilian and food loots in Survival.
  • Reworked the Safe zones in Oregon.
  • Weapon adjustments.

Full Patch Notes:

GENERAL CHANGES

USER INTERFACES AND MENUS:

  • Fixed a bug that showed you the wrong "initial" character when selecting a game mode.
  • The weight system has been reworked and it should reflect better, and show better on the interface.
  • Added an option to show the distance from waypoints on the compass.
  • Split the GENERAL section of the OPTIONS menu. They're divided into General, Gameplay, and Interface.
  • Added an option to enable/disable profanity filter in chat. 
  • Fixed a bug that caused your screen to be stuck blurry when you get a notification your subscription is about to expire. 
  • Fixed some texts and localizations.

GENERAL FIXES & CHANGES:

  • Fixed an issue in the UI on the Crafting Menu
  • Made some further changes to the guns and how they work to prevent people from abusing macros.
  • Fixed a bug that caused an error while joining your server through MY SERVERS that made you join with the wrong character.
  • You can no longer use the "ping system" when you're dead. 
  • Fixed a bug that made cars glitch out when someone jumped on them. 
  • Added a new progressive system to the "Map Events" (Heli crashes, airdrops, Slicer Zombies);
    • The more people there are on the server, the more frequent they will be.
  • Lowered the money you receive from Contested Areas.
  • Lowered the range of the zombie hits. 

 

ITEM CHANGES

ADDITIONS:

  • Added 4 new item crates which will require new key cards. 

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  • The following weapons and attachments statistics have been changed:
    • AK-15
      • Damage: 29 -> 26.5
      • Spread: 2.5 -> 3.3
    • M4A1
      • Damage: 26.5 -> 25.5
      • Fire rate: 611 -> 570
      • Recoil: 3.8 -> 3.4
    • M16
      • Recoil: 3.7 -> 3.4
    • AK-74M
      • Damage: 26 -> 25
      • Spread: 2.6 -> 2.4
    • AKM
      • Recoil: 4.1 -> 3.8
    • M4 Semi
      • Spread: 2.6 -> 2.2
      • Recoil: 3.8 -> 3.4
    • M4
      • Damage: 25 -> 24
      • Fire rate: 575 -> 555
    • Saiga
      • Decay: 3 -> 5
    • Mossberg 590
      • Decay 2 -> 4
    • Sig Sauer 556
      • Decay 110 -> 140
      • Spread: 2.1 -> 2.0
      • Recoil: 3.6 -> 3.3
    • IMI Tar-21
      • Recoil 3.2 -> 2.8
    • KT Decider
      • Decay: 2 -> 4
    • FN Scar CQC
      • Damage: 25.5 -> 24.5
      • Spread: 2.5 -> 3.0
      • Recoil: 3.8 -> 3.6
    • FN Night Stalker
      • Damage: 26 -> 25.5
      • Spread: 2.4 -> 2.5
      • Recoil: 3.6 -> 3.4
    • Double Barrel
      • Decay: 2 -> 3
    • L85
      • Damage: 25.5 -> 24.5
    • Reflex Sight G11
      • Recoil: -5% -> -9%
      • Spread: -10% -> -13%
    • Kobra SMRT
      • Recoil: -5% -> -9%
      • Spread: -10% -> -14%
    • Stanag C-Mag Elite
      • Recoil: 0% -> 7%
      • Spread: 0% -> 7%
    • The Cleaner
      • Damage: -12% -> -10%
      • Spread: -2% -> -6%
    • AK 7.62 Drum
      • Spread: 10% -> 15%
    • Heavy Barrel
      • Range: 10% -> 12%
      • Spread: -3% -> -9%
    • Reflex Sight
      • Range: 7% -> 10%
      • Spread: -10% -> -12%
    • Red Dot SP
      • Range: 7% -> 9%
      • Spread: -7% -> -11%
    • Compact Scope
      • Spread: -10% -> -25%
      • Recoil: 5% -> 0%
    • Silencer
      • Recoil: 0% -> -6%
      • Spread: -2% -> -6%
    • Flash Hider
      • Spread: -5% -> -8%
    • SMG Grip
      • Range: 5% -> 10%
      • Recoil: -10% -> 20%
      • Spread: -2% -> -12%
    • Kobra Sight
      • Range: 5% -> 11%
      • Spread: -6% -> -11%
    • Holographic Sight
      • Range: 5% -> 10%
      • Spread: -8% -> -13%
    • Rifle Laser
      • Spread: -5% -> -12%
    • ACOG Sight
      • Spread: -5% -> -12%
    • Forward Grip
      • Range: 5% -> 10%
      • Recoil: -15% -> -30%
      • Spread: -2% -> -20%
  • Reworked the icons of the QBZ-95 and its skinned.

 

SKINS & SKINBOXES:

  • Changed the model of the Dreadnought Skinbox.
  • Fixed the drop model of the Competitive skin recipe.
  • Fixed all adventure backpack skins that didn't have skinned arm parts.

ARCADE

MAPS

  • Lounge:
    • Added a Winter themed Lounge
  • Colorado: 
    • Fixed the door at Lonetree farm that required a keycard to open wrongfully
    • Fixed some small map bugs such as flying objects, etc.
  • Oregon:
    • We have moved the previous Safe Zone to the Eastside added one further to the West.
      NOTE: Be careful when logging the first time if you had a character inside the safe zone before.

SURVIVAL

FIXES & CHANGES

  • Fixed a bug where players couldn't apply for clans.
  • Replaced all the "Bus Stops" in the Safe zones with "Shuttles". 
    • You can now travel from safe zone to safe zone free of charge. 
  • Added some new bus stops across the map.
    • They are near important cities and towns but they do not connect directly to safe zones.
    • They will have a cost in SD cash.
    • They are only available on Official servers.
  • Players can no longer use the "double jump" in Private Servers.
  • Increased the Spawn Protection from 15 to 20 seconds.
  • Made some changes to the Wood Shield Barricades so we can actually have them more common, but without them playing such a huge part and be spammed around during PvP. 
    • Increased its cooldown to 5 seconds.
    • Increased its weight to 6.7kg.
    • Increased the health of it to 250.
  • Decreased the health of the Barb Wire Barricade to 220.
  • Decreased the health of the Sandbag Barricades to 320.
  • Added a player detection on the helicopter crashes. The items will not respawn if players are nearby.
  • Increased the general amount of ammo inside magazines and clips. They will usually have at least 90% in them.

CRAFTING:

  • Added the craft XP to the crating list items.
  • Made changes to the Camping Backpack Recipe:
    • Hunter backpack Removed
    • Alice Backpack Added (2 Alice Backpacks)
  • Fixed the ammo recipes.

LOOT:

  • We have increased the amount of food around the map.
  • Civilian loot has been increased all around.
  • Increased the overall loot on Official servers. 
  • Helicopter crash loot has been improved.
  • Zombie loot has been improved in Radiation Zones.
  • Super Zombie loot has been improved.
  • Slicer Zombie loot has been improved.
  • The "Special" zombies now have a chance of dropping money upon death.

MAPS:

  • OREGON
    • We have moved the previous Safe Zone to the Eastside added one further to the West.
      NOTE: Be careful when logging the first time if you had a character inside the safe zone before.

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  • COLORADO V1
    • Fixed some rocks that were misplaced all around the map.
    • Increased the maximum amount of vehicles (from 9 to 11).
    • Fixed the broken wall entries around Camp Splinter that could cause zombies to get stuck.
    • Added the 5-Story building to Whitestone Mountain.
    • The amount of items you can get from common rooms has been increased to 3 (from 2).
    • Decreased the respawn timer in towns such as Boulder, Campos, Clearview, and Smallville.
    • Increased the amount of food spawns in markets (big and small).
    • Added more player spawns around Smallville.
    • Added more player spawns around Campos.
    • We have reworked the safe zones design to make it easier to navigate and find the NPCs and workbenches.
    • Added a jump up to the back of the garage in Clearview.
    • Added more cover around Smallville with vehicles, trees, and rocks.

 

Estimated patch size: 210MB

Estimated downtime: 1 hour

Estimated Patch time: 19.11.2020 10:00 AM CET

Pre-patch notes might be changed if we need to fix/add something.

 

Once again thank you for your great support! Want to support us even more? Make sure to share these updates with your friends and followers!

For any feedback about the game please let us know at http://playnewz.com/feedback

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Author ElChupacabra
Published Nov 18, 2020
Posted in Patch Notes
Views: 5102
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